
More surprising, Shion appeared before them, revealed that he's still alive. In the epilogue of the Story Mode, in the dimensional rift, a spear appeared in front of Shroom and Rimelo, two members of Those From The Past who faced Kyo in the opening of the game (Console version). As Ash vanishes from the living world, the flow of time resumes.

By locking Saiki out of the gate, he denies Saiki's existence in the past and forces his own existence to cease. Furthermore, Ash reveals that he is a descendant of Saiki. However, Ash halts his attempt and allows the gate to close, leaving Saiki trapped in the present.

Saiki is defeated in the gate but persists on crossing over to the past, believing it means nothing since he can return to the past and then cross the gate again to attempt his plan anew. The winning team pursues him into the time gate and the final battle of The King of Fighters XIII begins inside the time gate. Ash is suddenly overtaken by Saiki's persona, who then attempts to cross the time gate in Ash's body. It is revealed then that, while Ash was enlisted by Saiki to obtain the Three Sacred Treasures to power the time gate, Ash had no intention of helping Saiki. Before Saiki can act, he is ambushed by Ash Crimson, who steals his power. However, as the fight rages, Botan notes that the gate that links them to the past is starting to close despite the battle. Saiki intends to use the energy expended by the winning team to enable him to cross time. When the winning team reaches the game's end, Saiki, the leader of 'Those From The Past' puts his work into motion. These can also be cancelled from standard Desperation Moves, making them similar to the Dream Cancels from The King of Fighters XI. In addition to standard and EX Desperation Moves, a new class of Desperation Move called Neo Max is included in the game and require that three stocks of gauge be exchanged to perform one, making it similar to Hidden Super Desperation Moves from The King of Fighters 2002 and Leader Super Special Moves from The King of Fighters 2003. The game also marks the return of the multi-bar power gauge that was introduced in The King of Fighters '97. Another new feature is the Hyper Drive mode, which gives the player unlimited use of Drive Cancels for a while once the Hyper Drive Gauge has been maxed, and the last new feature confirmed for the game is the Drive Cancel, which opens up new combo possibilities. The first of the three is the new EX Mode, which convert each character's super moves into more powerful versions that allows one bar from the player's power gauge for EX Special Moves and two bars from the player's power gauge for EX Super Special Moves. In their place, three new features have been added. Still, the game appears relatively accessible.The game removes some of the gameplay system features used in the prior game: the Guard Attack, the Critical Counter, the Clash System, as well as the dynamic, zooming camera. The gameplay is in line with the greatest Kof, highly technical and depth.
Kof xiii stages full#
Varied, full of depth and details, animation smooth and speed at will, many spectacular visual effects excellent sounds and musics, with compositions specially talented mixing guitar, bass andĮlectronic. The roster of KOF XIII revives the tradition of its ancestors: quality and quantity, what more to ask? The cast includes most of the most played fighters in the series, the few missing ones won'tīe asked for (K9999, May Lee.) except some as Yamazaki and Blue Mary, who could make it maybe later with downloads, who knows? Add to that a gameplay that won't disappoint old kof technicians,Īnd you guessed it, right here we have a game worthy of the best Neo Geo Kof games, providing sublime realization with current consoles capabilities. Takuma has aged some but is just dreadful, Team K 'also there now, while the spotlight is put on the weaker sex, so to speak! Vice, King, Yuri, Kula.

Just like Billy Kane, it must be unlocked in arcade mode: both fighters are exclusive to the console version, nice! There are also some icons coming back: Graves, Hwa Jai - being to Joe Higashi what Ken is to Ryu- is back from the first Fatal Fury, Saiki is a Boss of the game, a characterĬlosely related to Ash Crimson. Among the most notable ghosts rising from Simple, clean, burr-free the fighters are thin and athletic, no bodybuilders here or excessively 'cocky' ones as in some other fighting games. No more Zoom-Out: the characters are smaller but the area is larger, allowing more opportunities. The view is farer thanīefore, and the game does now zoom-in when SDM or Neo Max moves are performed. Kof XII and his ersatz roster is a distant memory. Character's sprites have been completely re-designed, not to mention a bunch of newcomers making a dramatic entrance.
